This month on Open Apple, we sit down with Mark Lemmert, co-founder of 6502 Workshop. Him and his partners (Mike Reimer, Bill Giggie, Robert Padovan, Gordon Mackay, and Galactagog) have been building Nox Archaist, a brand new story-driven tile-based role-playing game in the classical Ultima style. They’re pushing the hardware as
This month on Open Apple, we sit down with Craig Peterson, who got involved with hardware and software development very early in the life of the Apple II. Craig integrated Apple II computers with a numerical control manufacturing system, producing G-code for the cutting machines in a factory. He was a pioneer in using the
This month on Open Apple, Mike and Quinn sit down with each other and catch up on all the news they’ve been neglecting lately.
Mike and Quinn discuss the disappointing 8BitDo controller, get excited about remanufactured printer ribbons, and pretend to know anything about EDD.
Follow along as we review Softalk
This month on Open Apple, we round out the year with our annual tradition of sitting around a virtual table with some friends of the show, discussing whatever comes to mind. Mike and Quinn are joined by Jeremy Barr-Hyde, Jorma Honkanen, Kate Szkotnicki & Chris Torrence.
We have a really fun mix of Apple II fans
This week on Open Apple, we run a special piece of extra content, courtesy of friend-of-the-show Mike Whalen. Mike brought his mobile audio production gear to KansasFest back in July, and he captured a series of interviews and biographies during the event. He has graciously agreed to let us run it here
This month on Open Apple, we sit down with Alex Lee, purveyor of the canonical IIgs reference site What Is The Apple IIgs? We talk about what it was like being one of the brave few with this machine, and that feeling of living in a secret world of incredible graphics and