Floppy Days 71 – Brian Bagnall, Commodore: A Company on the Edge

March 30, 2017 FloppyDays

Interview with Brian Bagnall, Author “Commodore, A Company on the Edge”

Welcome to the Floppy Days Podcast, where old computers survive to tell another tale.  My name is Randy Kindig.  In the previous couple of episodes, I covered the history of the Vic-20 computer with the help of Neil Harris,

6502 Workshop's Nox Archaist
Apple II

Tech Talk: NPC Pathfinding in Nox Archaist: Part IV

March 30, 2017 6502 Workshop

In an earlier blog post about the A* based algorithm we developed in Nox Archaist for NPC pathfinding, we challenged readers to solve the following puzzle and promised to publish the solution.

How does Nox Archaist enable NPCs to navigate around dynamic obstacles like the player and other NPCs even though paths …

No Picture

RC2017/04 is coming!

March 29, 2017 RetroChallenge

The next RetroChallenge event (RC2017/04) is coming soon — it will be here this Saturday! Do you know where your soldering iron is? Perhaps next to your floppy disks — don’t get burned!

I think we are up to 16 entrants so far, and I hope to see a few more. …


Dither me up, Scotty!

March 28, 2017 Hugo Dufort

To make a great game you need great tools, and I have been working on a dithering algorithm for quite a while. I have just programmed an image converter that attempts to select the best 16-colors palette for an image. It uses both solid and checkered colors, with constraints on