My fifth 10-line BASIC contest entry is Bouncy, a throw-the-ball-into-the-goal game loosely based on “Cup” by Jonathan Freidin from the 1979 book “More BASIC Computer Games.” I have never actually played Cup, but read the sample game and code in the classic red book many times over as a kid.
The latest in the ANTIC Podcast’s interview series is here. This time the interviewee is Philip Bouchard, the principal designer of The Oregon Trail, the most successful educational game of all time and the world’s longest-running video game franchise. Get it over at the ANTIC Podcast website, or wherever you …
Philip Bouchard – MECC, The Oregon Trail
Philip Bouchard spent over 30 years designing computer software, 18 of which were focused on educational software. He was the principal designer for the Apple II games The Oregon Trail and Number Munchers.
The Oregon Trail is a computer game originally developed in
Back to my personal theme for 10-liner entries — classic BASIC algorithms. It’s hard to get more classic than Conway’s Game of Life. This simple game/simulation was covered so times from many perspectives in Byte Magazine, Creative Computing, and so on. I used the algorithm as described by Mark D. Niemiec