Articles by Retro Ports
Blogs
Blogs
Blogs
Blogs
Blogs
Pretty fly for a transcode
Still plugging away at Frogger as time allows. I’ve been working through the high-level foreground/background (depending on your nomenclature preference) and NMI code, ensuring I’ve transcoded everything that is not in a subroutine. Along the way I’ve managed to name a few more variables, mostly simple flags, but also decided …
Blogs
Blogs
Blogs
Blogs
Why did the frog cross the road?
Managed to fix the never-ending frogs left display; from memory (I’ve forgotten already) it was a flag/timer that was never updated in what I had transcoded, so it was forever decrementing a frog. I also managed to get the player inputs working, after implementing another cascading execution flow of arbitrary …
Blogs
