A quickie, final entry for the 2019 10-liner BASIC contest: GARDEN.
Inspired by arjanvandermeij’s #plottertwitter art “8 bits binary flowers,” I wanted to create something similar on the Atari 8-bit. I recently learned how to draw ellipses in my work on Renderiffic, my SVG renderer for Atari 8-bit computers,
Use the joystick controller to land your LEM (lunar excursion module) on a moon. Land on one of the green landing pads. The trigger fires the main thrusters, pushing the ship upward against the moon’s gravity. Left/right stick movement fires the side thrusters for horizontal movement.
A control panel
My fifth 10-line BASIC contest entry is Bouncy, a throw-the-ball-into-the-goal game loosely based on “Cup” by Jonathan Freidin from the 1979 book “More BASIC Computer Games.” I have never actually played Cup, but read the sample game and code in the classic red book many times over as a kid.
Back to my personal theme for 10-liner entries — classic BASIC algorithms. It’s hard to get more classic than Conway’s Game of Life. This simple game/simulation was covered so times from many perspectives in Byte Magazine, Creative Computing, and so on. I used the algorithm as described by Mark D. Niemiec